You declare the UI states that a UI Element is affected by (Page,Section,FormItem,GridColumn) in the "Attributes" Tab of the App Inspector.
You manage UI states using the UI State Editor.
State changes can be used effectively to control UI workflow by setting various attributes based on actions or conditions that occur.
Custom Delegates, Lianja system object, SHOWDOCUMENT(), UI Presentation Rules, Using the showdocument() function and Lianja.showDocument() method
UI states allow you to control how your App reacts as users enter data or as they navigate through your data and interact with different workflow elements.
Each transition to a new UI state can alter the UI presentation of multiple elements from a single trigger action.
UI States App
The 'UI States App' (example_uistates) example App is included in the Lianja App Builder distribution to demonstrate the use of UI States.
To see the effect of UI states, switch to the Desktop App View.
Clicking the Show Orders and Hide Orders buttons shows and hides the Orders grid section.
As we will see, the 'visible' property of the Orders grid section is being set based on a change of UI state.
The UI state is being set in the 'click' event of the buttons.
Setting a UI State
UI states can be changed using the showdocument() function or the Lianja system object showDocument() method.
The <statelist> is a comma-separated list of UI state names.
To cause all UI components to revert back to their default attributes (no UI state set), use:
Back in the UI States App (in Development View), open up the Field Attributes for the buttons.
These use the Inline Delegate version of the showdocument() function.
The 'Show Orders' button changes the UI State to 'state1'.
and the 'Hide Orders' button changes the UI state to 'state2'.
The 'state1' and 'state2' states are defined in the UI States Editor.
UI States Editor
The UI States Editor is accessed from its headerbar toolbutton and is where you define the names and behavior of UI states.
The UI state definitions are written to a table called
Note: When you first open the UI States Editor, you will be prompted to allow the table to be created if it does not already exist.
Here's the UI States Editor with the states 'state1' and 'state2'.
The 'state2' UI state is selected here and has one row of 'property-name=value' entries (in the bottom section) for when the UI State is active (true) and not active (false).
Note: A UI state can have multiple rows or entries.
When 'state2' is active, affected UI components will have their 'visible' property set to 0 (false)
and when 'state2' is not active (i.e. the default state), affected UI components will have their 'visible' property set to 1 (true)
Make sure you set the default state in this way so that when you are in Development View, which uses the default state, you can see and manipulate all your UI components.
Here's 'state1' - the UI state activated when the 'Show Orders' button is clicked - it makes affected UI components visible when it is active
and also when the default state is active
Two attributes control whether a component is affected by a particular UI State and what the starting UI state is:
The UI States attribute specifies the UI states that affect the container/control. Multiple states are specified as a comma separated list.
If you open the Section Attributes for the Orders grid section, you will see that it has the entry:
UI States: state1,state2
Initial UI state
The Initial UI state attribute specifies the starting UI state for the container/control.
In the UI States App, this is set in the App Settings as follows:
Initial UI state: state2
This means that when the App is first loaded (in runtime), the Orders grid section is not visible.
UI states table
When you use the UI States Editor, the UI states table name will be automatically added to your App Settings.
If you want to use an existing help table instead of creating a new one, just specify its name in the Ui states table attribute in the App Settings (screenshot above).
Notes on Client Support
|UI States||UI States are supported on the Desktop client only.|
|Initial UI State||The Initial UI State is supported on the Desktop client only.|
State Changed Delegate
The State Changed delegate is called whenever a UI State is changed. It is called with one argument, the name of the UI state.
When a UI state is reset, the name of the UI state is passed with a '-' prefix, e.g. '-state2'.